AI Insights · Timothy · July 2021
Top 5 io Games Performance in Middle East Q2 2021
During Q2 2021, the top 5 io games in the Middle East showed varied performance trends in terms of downloads, revenue, and active users, with some games experiencing notable peaks and declines.
The second quarter of 2021 saw fluctuating performance for the top 5 io games on a unified platform in the Middle East. These games, tracked by Sensor Tower, included Snake.io - Fun Online Snake, War of Rafts: Sea Battle Game, WormsZone.io - Hungry Snake, State.io - Conquer the World, and Crowd City.
Snake.io - Fun Online Snake experienced a consistent increase in weekly downloads, peaking at approximately 94.7K in early June. Weekly revenue fluctuated, with a high of around $762 in mid-April. Active users remained strong, ranging from 743K to 829K throughout the quarter.
War of Rafts: Sea Battle Game saw its downloads peak at 110.4K in early May before declining to around 18K by the end of June. Weekly revenue remained relatively low but stable, with slight increases peaking at $16 in mid-May. Active users surged to a high of 285K in early May but gradually decreased to around 159K by the end of the quarter.
WormsZone.io - Hungry Snake had a moderate performance with weekly downloads peaking at about 41.5K in early May. Revenue saw a notable peak of $553 in early June. The game maintained a steady number of active users, ranging from 228K to 263K throughout the quarter.
State.io - Conquer the World demonstrated a strong increase in weekly downloads, peaking at 71.1K in mid-May before declining to around 20K by the end of June. Revenue saw a gradual increase, reaching a peak of $313 in mid-June. Active users peaked at approximately 146K in mid-May and showed a downward trend towards the end of the quarter.
Crowd City experienced a mixed performance, with weekly downloads peaking at around 40.6K in mid-April. Revenue remained stable with minor fluctuations, peaking at $174 in mid-May. Active users showed a peak of 375K in mid-April but generally fluctuated, ending the quarter at around 273K.
For more detailed insights and data, visit Sensor Tower.